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11th Annual Game Developers Choice Awards
2011 Finalists & Winners
Honoring the Best Games of 2010
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Lifetime Achievement Award
Peter Molyneux
The Lifetime Achievement Award recognizes the career and achievements of a developer who has made an indelible impact on the craft of game development and games as a whole.
Pioneer Award
Yu Suzuki
The Pioneer Award (formerly known as the First Penguin Award) celebrates those individuals who developed a breakthrough technology, game concept, or gameplay design at a crucial juncture video game history - paving the way for the myriads who followed them.
Ambassador Award
Tim Brengle and Ian MacKenzie
The Ambassador Award honors an individual or individuals who have helped the game industry advance to a better place, either through facilitating a better game community from within, or by reaching outside the industry to be an advocate for video games and help further our art.
Game of the Year
Red Dead Redemption (Rockstar San Diego)
Finalists:
- Mass Effect 2 (BioWare)
- Call of Duty: Black Ops (Treyarch)
- Limbo (Playdead)
- Assassin's Creed: Brotherhood (Ubisoft Montréal)
Best Writing
Mass Effect 2 (BioWare)
Finalists:
- Red Dead Redemption (Rockstar San Diego)
- Heavy Rain (Quantic Dream)
- Costume Quest (Double Fine)
- Fallout: New Vegas (Obsidian)
Best Design
Red Dead Redemption (Rockstar San Diego)
Finalists:
- Super Mario Galaxy 2 (Nintendo)
- Mass Effect 2 (BioWare)
- Limbo (Playdead)
- God of War III (SCE Santa Monica)
Best Technology
Red Dead Redemption (Rockstar San Diego)
Finalists:
- Starcraft II (Blizzard)
- Heavy Rain (Quantic Dream)
- Mass Effect 2 (BioWare)
- God of War III (SCE Santa Monica)
Best Visual Arts
Limbo (Playdead / Arnt Jensen, Morten Bramsen)
Finalists:
- God of War III (SCE Santa Monica)
- Call of Duty: Black Ops (Treyarch)
- Assassin's Creed: Brotherhood (Ubisoft Montréal)
- Red Dead Redemption (Rockstar San Diego)
Best Debut
Minecraft (Mojang / Markus Persson)
Finalists:
- Limbo (Playdead)
- Darksiders (Vigil Games)
- Monday Night Combat (Uber Entertainment)
- Super Meat Boy (Team Meat)
Innovation Award
Minecraft (Mojang / Markus Persson)
Finalists:
- Heavy Rain (Quantic Dream)
- Kirby's Epic Yarn (Good-Feel & HAL Laboratory)
- Limbo (Playdead)
- Dance Central (Harmonix)
Best Handheld Game
Cut the Rope (ZeptoLab / Semyon Voinov, Efim Voinov)
Finalists:
- God of War: Ghost of Sparta (Ready At Dawn / SCE Santa Monica)
- Metal Gear Solid: Peace Walker (Kojima Productions)
- Game Dev Story (Kairosoft)
- Dragon Quest IX (Level 5)
Best Audio
Red Dead Redemption (Rockstar San Diego)
Finalists:
- Limbo (Playdead)
- Halo: Reach (Bungie)
- Battlefield: Bad Company 2 (DICE)
- Mass Effect 2 (BioWare)
Best Downloadable Game
Minecraft (Mojang / Markus Persson)
Finalists:
- Costume Quest (Double Fine)
- Limbo (Playdead)
- Super Meat Boy (Team Meat)
- Monday Night Combat (Uber Entertainment)
Best New Social/Online Game
Since last year's ceremony, the Game Developers Choice Awards added a sister Game Developers Conference Online Awards ceremony focused around the rise of online games, paired with Austin's GDC Online conference last October. Highlights from the show, which crowned Riot Games' League of Legends as Best New Online Game and CCP's EVE Online as Best Live Game, will be shown during the main Choice Awards ceremony.