3rd annual Game Developers Choice Awards (2003)
Recipient
Metroid Team for level design in METROID PRIME
Nominees
- Brian Allgeier, Mark Cerny, Lesley Mathieson and Colin Munson for level design in RATCHET & CLANK
- Brendan McNamara, Chun Wah Kong and the SCEE Design Team for level design in THE GETAWAY
- Franois Pelland and Team for level design in TOM CLANCY'S SPLINTER CELL
- Pancho Eekels, Dave Ewing and James Schmalz for level design in UNREAL TOURNAMENT 2003
2nd annual Game Developers Choice Awards (2002)
Recipient
Fumito Ueda & team for level design in ICO
Nominees
- Craig Filshie, William Mills, Chris Rothwell & James Worrall for level design in GRAND THEFT AUTO III
- Ghost Recon team for level design in TOM CLANCY'S GHOST RECON
- Scott Campbell, Dave Jaffe, Kellan Hatch & team for level design in TWISTED METAL: BLACK
- Toshihiro Nagoshi & team for level design in SUPER MONKEY BALL