4th annual Game Developers Choice Awards (2004)
Recipient
Dominic Couture, Feng Quan Wang and team for graphics programming in PRINCE OF PERSIA : THE SANDS OF TIME
Nominees
- Jak II team for programming in JAK II
- Kim Salo, Markus Stein and Olli Tervo for physics programming in MAX PAYNE 2: THE FALL OF MAX PAYNE
- David Worswick for network programming in PROJECT GOTHAM RACING 2
- Mike Rayner, Jon Spencer and team for programming in SSX 3
3rd annual Game Developers Choice Awards (2003)
Recipient
Mark Brockington, Scott Greig, Jason Knipe, Don Moar and Don Yakielashek for network programming in NEVERWINTER NIGHTS
Nominees
- Mike Biddlecombe, Scott Bilas, Bartosz Kijanka, James Loe, Eric Tams and Chad Queen for programming in DUNGEON SIEGE
- Metroid Team for programming in METROID PRIME
- Antoine Dodens and Team for graphics programming in TOM CLANCY'S SPLINTER CELL
- Warcraft III Team for programming in WARCRAFT III: REIGN OF CHAOS
2nd annual Game Developers Choice Awards (2002)
Recipient
Richard Evans for artificial intelligence in BLACK & WHITE
Nominees
- Akihiko Tan & team for physics in GRAN TURISMO 3 A-SPEC
- Andy Gavin & Stephen White for programming in JAK & DAXTER: THE PRECURSOR LEGACY
- Jason Jones & team for programming in HALO: COMBAT EVOLVED
- Sherman Archibald, John Carmack & Ryan Feltrin for graphics in RETURN TO CASTLE WOLFENSTEIN
1st annual Game Developers Choice Awards (2001)
Recipient
Sims programming team - The Sims (AI)
Nominees
- Yu Suzuki & team - F355 Challenge (physics)
- Scott Guest & Andy Astor - Giants: Citizen Kabuto (graphics)
- Visual Concepts dev team - NFL2K1 (networking)
- Martin Brownlow - Sacrifice (graphics)