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Game Developers Choice Awards
Thursday, March 12, 2026

Located at the GDC Festival of Gaming

ARCHIVE

1st Annual Game Developers Choice Awards

2001 Finalists & Winners

Honoring the Best Games of 2000

For photos, please browse our albums.

Lifetime Achievement Award

Will Wright

The Lifetime Achievement Award recognizes the career and achievements of a developer who has made an indelible impact on the craft of game development and games as a whole.

First Penguin Award

Chip Morningstar and Randy Farmer

For Habitat/Club Caribe (LucasFilm)

Rookie Studio of the Year

Counter-Strike Team (Counter-Strike)

Finalists:

  • Free Radical Design (TimeSplitters)
  • Massive Entertainment (Ground Control)
  • Nihilistic Software (Vampire: The Masquerade - Redemption)
  • Planet Moon Studios (Giants: Citizen Kabuto)

IGDA Award for Community Contribution

John Carmack

Finalists:

  • Chris Crawford
  • Michael Abrash
  • Robert Huebner
  • Warren Spector

Original Game Character of the Year

Seaman (Seaman)

Finalists:

  • Cate Archer (No One Lives Forever)
  • Kabuto (Giants: Citizen Kabuto)
  • Ulala (Space Channel 5)
  • Tamale Loco (Tamale Loco @ shockwave.com)

Excellence in Audio

Matt Uelmen, Jason Hayes, Glenn Stafford and Andrea Pessino for composition (Diablo II)

Finalists:

  • Michael Sweet for music (BliX)
  • Fumitaka Shibata for music (Samba de Amigo)
  • Naofumi Hataya and Kenichi Tokoi for music (Space Channel 5)
  • Kemal Amarasingham and Eric Brosius for sound effects (Thief II: The Metal Age)

Excellence in Game Design

Harvey Smith and Warren Spector for game design (Deus Ex)

Finalists:

  • Sean Clark and Michael Stemmle for puzzles (Escape from Monkey Island)
  • Shigeru Miyamoto and Eiji Aonuma for gameplay (Legend of Zelda: Majora's Mask)
  • Ragnar Tornquist for story (The Longest Journey)
  • Neversoft Entertainment for gameplay (Tony Hawk's Pro Skater 2)

Excellence in Level Design

American McGee, Jim Molinets & Team (American McGee's Alice)

Finalists:

  • NOLF Team (No One Lives Forever)
  • Michel Ancel & Team (Rayman 2: The Great Escape)
  • SSX Team (SSX)
  • Christopher Foster, Tom Odell & Team (Star Trek Voyager: Elite Force)

Excellence in Programming

Sims programming Team for AI (The Sims)

Finalists:

  • Yu Suzuki & Team for physics (F355 Challenge)
  • Scott Guest and Andy Astor for graphics (Giants: Citizen Kabuto)
  • Visual Concepts Dev Ream for networking (NFL2K1)
  • Martin Brownlow for graphics (Sacrifice)

Excellence in Visual Arts

Ryuta Ueda and Kazuki Hosokawa for art direction (Jet Grind Radio)

Finalists:

  • American McGee for art direction (American McGee's Alice)
  • Tomonobu Itagaki, Hiroaki Matsui & Team for animation (Dead or Alive 2)
  • Joby Otero for art direction (Sacrifice)
  • Insomniac Team for art direction (Spyro: Year of the Dragon)

Game of the Year

The Sims (Maxis)

Finalists:

  • Deus Ex (ION Storm Austin)
  • Jet Grind Radio (Smilebit)
  • No One Lives Forever (Monolith)
  • Shenmue (Sega AM2)

Game Innovation Spotlights

Counter-Strike (Counter-Strike team)
Crazy Taxi (Sega AM3)
Deus Ex (ION Storm Austin)
Jet Grind Radio (Smilebit)
No One Lives Forever (Monolith)

Finalists:

  • American McGee's Alice (Rogue/EA)
  • NFL2K1 (Visual Concepts)
  • Sacrifice (Shiny)
  • Samba de Amigo (Sega Sonic Team)
  • Seaman (Vivarium)
  • Shenmue (Sega AM2)
  • SSX (EA Canada)
  • The Sims (Maxis)
  • Virtua Tennis (Sega)
  • Legend of Zelda: Majora's Mask (Nintendo)